

2D Concept & Creativity

Integrated 3D Assets & Game Animation

3D Scanning & Repairing

Motion Capture & Performance
We excel at the entire game industrial cycle, and you are good at product research and development,
so our cooperation will be immensely exciting.

2D concept design
Our team has excellent artistic attainments because the majority of the members are capable of conceptual design.
-conceptual design
-character design
-character story creation
-cards and illustrations
-scene setup
-weapon design
-vehicle design
-action design
-Chinese martial arts instruction.
Integrated 3D assets
We have many specialized production teams, who are doing what they do best, such as guns, vehicles, armor, cloth, architecture, and so on.
-Project management and model splitting
-High fidelity model and texture
-Realistic environment, props, and buildings
-Cartoon-style environment, props, and buildings
-Ground texture and vegetation
-Vehicles and all kinds of machinery and mecha
-Character costumes and props
-Character body and organisms
-Workflow in UE engine
-LOD and conventional diffuse mapping
-Hard surface shaping
C9K%25T%7DK.png)
DQGIW_QNTOK.png)

Game animation
A team that loves travel and movies is always thinking about what a certain character should look like in the story.
This thinking often outweighs technical ability.
-Character combat animation and action design
-Conventional character animation and action design
-Multi-person interactive animation
-Action capture data repair
-Spine2D animation
Motion capture and performance
Tools can never take place of wisdom. We have got some interesting experience, for example, simulating tigers with cats and wings of birds with human hands.
-Conventional motion capture of human character
-Motion capture of human character combat
-Motion capture of human character martial arts stunts
-Capture of human character interactive plots
-Motion capture of non-human characters
-Motion data repair and optimization


3D scanning and repairing
From a mountain to a bolt, we have been there.
You can’t even imagine how much effort we have made to restore the original scene
-Scene scanning in China
-Prop scanning in China
-Character scanning in China
-Architecture scanning in China
-Guidance on design with Chinese characteristics
-Overseas scanning: communication with clients is needed for confirmation.
-Scanning model repair and optimization
-Scanning model reproduction (to reach the standards of the game engine)